![]() Magnus had TBR Sweden running in 4 th place, a lap down on the car ahead of them, but on the same lap as the car directly behind them. ![]() By this point in the race, the gaps between the cars had grown a fair bit. ![]() A quick hour later, the car changed hands once more and Super Fake Fin Magnus Vallström took over for a 60 lap stint. With Jocke maintaining the Swedish momentum, picking up places here and there and 2 hours later giving the car back to Andreas O from 7 th place. Lap 120 had Andreas O pass the car to TBR’s painting and design supremo, Jocke Ljunggren from 9 th place. Driving in his usual calm and seemingly effortless manner, Mr Olsson clambered his way back up the field to 10 th place before pitting again. A mistake on lap 53 had him lose 3 places before pitting on lap 60 and handing the car to other Andreas – this time, the less beardy one, Andreas Olsson. Coming out of the pit cycle still in 10 th Andreas had settled in to a battle with 3 other teams for 9 th place. Picking up places steadily for the first 15 laps or so had Andreas running in 10 th by the time he took a slightly early pit on lap 30. ![]() TBR Swedens race had started in a similar fashion, although without Corey’s meteoric charge to the front. Although Dan and Corey chose to continue, another incident on lap 94 had the guys making the sad decision to park the car. This battle raged for several laps until lap 47 when unfortunately, a tangle with a back-marker caused an incident which would see the car in the pits for 20 minutes of required repairs. Once the pit cycle had finished, Dan found himself in a close battle for 6 th with 2 other cars. Corey had already raced in the Aus time zone 12hr, (which had started 12hrs pervious) so it was no surprise that he quickly settled in to a rhythm, picking off 4 places within the first 7 laps, and then proceeding to take another couple before pitting on lap 31 and handing the car to Dan Page from 3 rd place. Andreas set a 2.00.383, good enough for 14 th spot in the 5 th split, while Corey’s time of 2.00431 was good enough for 11 th in the 6 th split. Following the standard iRacing process of 2 laps on a closed circuit and as track position is important at Bathurst, especially at the beginning of the race, it would be super important to set the fastest lap possible. So come 13.00 GMT on Saturday 9 th February, Andreas Dahlstrom of TBR Sweden and Corey Ott of TBR Blue lined up to tackle qualification. TBR Blue consisting of 2 Ozzies, a (fake) Frenchman and an Irish bloke and TBR Sweden consisting of….well, 4 Swedish fellas! With the option of entering any one of 6 cars split in to 2 classes (GT3 – Merc AMG GT3, Audi R8 GT3, McLaren MP4-12C GT3, BMW Z4 GT3 & Ferrari 488 GT3 or the Porsche Cup car) TBR registered 2 teams, both choosing to run in the GT3 class with the highly favoured Mercedes AMG GT3. ![]() #Iracing special events cracker#The event was scheduled to run just 7 days after the real-life Bathurst 12hr event (which it has to be said, was an absolute CRACKER of a race) so the hype across the iRacing community was real and with more than 830 teams registered, the competition was guaranteed to be fierce! iRacing does the work for you by organizing and managing more than 80 official racing series, or you can choose to race in more than 400 private leagues or launch your own hosted events.Last weekend saw the running of one of the iRacing Special Events for 2019, the Bathurst 12hr held at the iconic Mount Panorama circuit in New South Wales, Australia. All you need is a computer equipped with one or more USB ports, and a digital wheel/pedal, or a gamepad backed by a high-speed Internet connection. Whether you want to experience a NASCAR Cup car, a World of Outlaws Sprint car, an open-wheel Ind圜ar, an Australian Supercar, an IMSA Prototype or Touring Car, or the ultimate: an FIA Grand Prix car, iRacing’s online racing simulations offer them all. #Iracing special events driver#Race on your own or with a team featuring driver swaps in addition to crew chief and spotter positions! #Iracing special events drivers#Go head to head with real drivers all over the world thanks to our skill-based matchmaking and license progression system ensuring competitive racing at all levels. Drive officially licensed car replicas engineered from the ground up in cooperation with real-world race teams, applying accurate mechanical and dynamic models. ![]()
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